3D Scenographer

Location: Remote, Egypt.
Type: Full-Time, Remote. “until the establishment of the office”
Start Date: Immediately

Overview:

At Echoscenic, we create immersive worlds that merge architecture, design, and storytelling. The 3D Scenographer plays a key role in transforming concepts into spatial experiences, shaping environments for cultural exhibitions, luxury brand events, and public installations across the region.

You will work closely with our Creative Director and design team to develop conceptual scenography, 3D environments, and visual narratives that express emotion, flow, and brand identity. From mood and materiality to lighting and visitor journey, you’ll craft spaces that tell stories.

Key Responsibilities

  • Conceptualize and develop immersive event spaces, cultural exhibitions, public space installations, stage, and brand environments.

  • Translate creative briefs into 3D models and renderings with high attention to detail, scale, and functionality.

  • Collaborate with creative directors, art directors, and architects to deliver cohesive spatial experiences.

  • Produce design packages including mood boards, sketches, and detailed 3D visuals for client presentations and internal reviews.

  • Optimize models and scenes for real-time rendering workflows using Twinmotion, or D5 Render.

  • Adjust designs based on feedback from clients, technical teams, and project managers.

  • Stay updated with industry trends and new tools in design.

  • Coordinate with local/remote freelancers whenever needed

Requirements:

  • Degree in Architecture, Interior Design, or related field.

  • 5+ years of experience in architecture, event design, scenography, or spatial design.

  • Advanced proficiency in Rhino 8 for 3D modeling is a plus.

  • Must have strong experience with at least one real-time rendering software: Twinmotion or D5 Render.

  • Experience in Creative Suite (Photoshop, Illustrator, InDesign).

  • Ability to interpret technical drawings and integrate design within production limitations.

  • Excellent communication skills and the ability to work under tight deadlines.

  • A strong portfolio showcasing event or experience-led 3D design work is required.

Nice to Have:

  • Experience with AI and interactive render tools such as Unreal Engine.

  • Background in live shows, brand activations, or large-scale exhibitions.

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